Matthew Gatland


June 13, 2017

The seventeenth game from my one-game-a-day project.

Play Hatmin or scroll down to learn more.

Hatmin screenshot

Reusing a lot of code and ideas from previous one-day game Avoiding but adding grappling-hook physics.

I think there’s potential for something fun here but I didn’t get it working in the time I had. So I’m not very happy with the end result, but I am happy that I made a grapppling hook game - I believe it’s the first one I ever did.

My tweet from the release:

Hatmin. #onegameaday

See the full twitter thread.